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Default Sketchup hep?

OK, I am long-time (very long-time) AutoCAD user. I can do 3D in Acad
but my real skill is all 2D. Anyway, using Sketchup (what a blast) to
do some 3D for assembly drawings mostly. I've done enough of the
tutorials to be pretty good but have a Q.

I want to do a raised panel of sorts. Very simple form. So these are
the steps but then I get stumped.

1. I draw a rectangle the total size of the panel.

2. I pull it up 1/4"

3. I draw another rectangle on top of it 1" in from all sides.

4. I draw another rectangle inside that, 2" in from all sides.

5. I connect the corners with a line from inner rect corner to outer
rect corner at all 4 corners.

6. Now I want to pull the inner rect up 1/2" to create a bevel at four
sides. However, just the center rectangle pulls.

How do I get the edges of the center rect to pull up the edges of the
surrounding pieces? Or is there some way to grab the edge of each side
piece one at a time?

As I write, I realize I could just do a 3/4" panel and then cut the
bevel using a follow-me on 4 sides but would be nice to know if
pulling is an option... I am really good at pulling but that is a
different story.
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Default Sketchup hep?


"SonomaProducts.com" wrote in message
...
OK, I am long-time (very long-time) AutoCAD user. I can do 3D in Acad
but my real skill is all 2D. Anyway, using Sketchup (what a blast) to
do some 3D for assembly drawings mostly. I've done enough of the
tutorials to be pretty good but have a Q.

I want to do a raised panel of sorts. Very simple form. So these are
the steps but then I get stumped.

1. I draw a rectangle the total size of the panel.

2. I pull it up 1/4"

3. I draw another rectangle on top of it 1" in from all sides.

4. I draw another rectangle inside that, 2" in from all sides.

5. I connect the corners with a line from inner rect corner to outer
rect corner at all 4 corners.

6. Now I want to pull the inner rect up 1/2" to create a bevel at four
sides. However, just the center rectangle pulls.

How do I get the edges of the center rect to pull up the edges of the
surrounding pieces? Or is there some way to grab the edge of each side
piece one at a time?

As I write, I realize I could just do a 3/4" panel and then cut the
bevel using a follow-me on 4 sides but would be nice to know if
pulling is an option... I am really good at pulling but that is a
different story.


If I read you correctly.,,,

Try a different approach. Draw a profile of what you want on the side and
then use the follow me tool around the panel to drage the profile around.


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Default Sketchup hep?

On 2/19/2010 11:55 AM, SonomaProducts.com wrote:
OK, I am long-time (very long-time) AutoCAD user. I can do 3D in Acad
but my real skill is all 2D. Anyway, using Sketchup (what a blast) to
do some 3D for assembly drawings mostly. I've done enough of the
tutorials to be pretty good but have a Q.


You need to start thinking "components".

A simple frame and panel assembly would generally consist of five
individual "components";

2 Stiles
2 Rails
1 Panel

For these 5 components you actually only need to draw 3 "components":

1 Stile(then "move/copy" & "flip" on the green or red axis for #2)
1 Rail (then "move/copy" & "flip" on the blue axis for #2)
1 Panel

Each of these three should immediately be made into "components" as they
are created, and named.

Then it becomes a simple matter of doing mortises and tenons, and
grooves for the panel, in one copy ONLY of the appropriate rail and
stile component (which changs will be reflected in second copy created
by the "move/copy" and flip operations).

Then put them together, as you would in the shop.

There is another way to do it by using the panel rectangle component as
a basis, and the tape measure for guide lines for the width of your
rails and stiles, and build each component off that ... but you have to
make sure that you immediately make a component of each step or the
surfaces will react as you mention above, and/or stick to each other.

If you want, later today I can make a video of the process and post it
on youtube for you.

Let me know if you have any questions, or if this confuses the issue.

--
www.e-woodshop.net
Last update: 10/22/08
KarlC@ (the obvious)
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Default Sketchup hep?

Thanks. I didn't give all the detail of my approach but I am using
components and was simply making the panel last. I actually had some
other trouble with the rail and stiles.

I made the stiles first and pushed the shape of the slot and face
profile all along the long edge.

Then I made the rails and did the cope cut that is the inverse shape
across the end grain.

Then when I tried to do the long cut again along the long side of the
rail the profile wouldn't cut through the curved surfaces of the end
cut. I am going to try and redo the rails by cutting the long side
first, then doing the cope cut from the back (flat) side of the rail.

I actually have some experience with high-end 3D modelers also such as
SolidWorks or Inventor (which is probably a problem for a Sketchup
user). In that realm, I would use the profile cut on the stile to
"subtract" the profile from the rail where it intersects, a boolean
operation in technical terms. Does Sketchup do something similar?

On Feb 19, 10:27*am, Swingman wrote:
On 2/19/2010 11:55 AM, SonomaProducts.com wrote:

OK, I am long-time (very long-time) AutoCAD user. I can do 3D in Acad
but my real skill is all 2D. Anyway, using Sketchup (what a blast) to
do some 3D for assembly drawings mostly. I've done enough of the
tutorials to be pretty good but have a Q.


You need to start thinking "components".

A simple frame and panel assembly would generally consist of five
individual "components";

2 Stiles
2 Rails
1 Panel

For these 5 components you actually only need to draw 3 "components":

1 Stile(then "move/copy" & "flip" on the green or red axis for #2)
1 Rail (then "move/copy" & "flip" on the blue axis for #2)
1 Panel

Each of these three should immediately be made into "components" as they
are created, and named.

Then it becomes a simple matter of doing mortises and tenons, and
grooves for the panel, in one copy ONLY of the appropriate rail and
stile component (which changs will be reflected in second copy created
by the "move/copy" and flip operations).

Then put them together, as you would in the shop.

There is another way to do it by using the panel rectangle component as
a basis, and the tape measure for guide lines for the width of your
rails and stiles, and build each component off that ... but you have to
make sure that you immediately make a component of each step or the
surfaces will react as you mention above, and/or stick to each other.

If you want, later today I can make a video of the process and post it
on youtube for you.

Let me know if you have any questions, or if this confuses the issue.

--www.e-woodshop.net
Last update: 10/22/08
KarlC@ (the obvious)


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Default Sketchup hep?

On 2/19/2010 12:39 PM, SonomaProducts.com wrote:

I actually have some experience with high-end 3D modelers also such as
SolidWorks or Inventor (which is probably a problem for a Sketchup
user). In that realm, I would use the profile cut on the stile to
"subtract" the profile from the rail where it intersects, a boolean
operation in technical terms. Does Sketchup do something similar?


If I understand you correctly, I would draw the profile of the cut on
the end of a stile, opened for edit, then use the "follow me" tool to
effect the profile the length of the stile.

Might want to practice and review some of the "follow me" tool tutorials
and see if that does what you want.

Caveat: I may be missing your point here. Sorry

--
www.e-woodshop.net
Last update: 10/22/08
KarlC@ (the obvious)


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Default Sketchup hep?

On 2/19/2010 12:39 PM, SonomaProducts.com wrote:

I actually have some experience with high-end 3D modelers also such as
SolidWorks or Inventor (which is probably a problem for a Sketchup
user). In that realm, I would use the profile cut on the stile to
"subtract" the profile from the rail where it intersects, a boolean
operation in technical terms. Does Sketchup do something similar?


If I understand you correctly, I would draw the profile of the cut on
the end of a stile, opened for edit, then use the "follow me" tool to
effect the profile the length of the stile.

Might want to practice and review some of the "follow me" tool tutorials
and see if that does what you want.

Caveat: I may be missing your point here. Sorry

--
www.e-woodshop.net
Last update: 10/22/08
KarlC@ (the obvious)
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Default Sketchup hep?

Very interesting, really didn't think of that but makes perfect sense.

On Feb 19, 10:45*am, Swingman wrote:
On 2/19/2010 12:39 PM, SonomaProducts.com wrote:

I actually have some experience with high-end 3D modelers also such as
SolidWorks or Inventor (which is probably a problem for a Sketchup
user). In that realm, I would use the profile cut on the stile to
"subtract" the profile from the rail where it intersects, a boolean
operation in technical terms. Does Sketchup do something similar?


If I understand you correctly, I would draw the profile of the cut on
the end of a stile, opened for edit, then use the "follow me" tool to
effect the profile the length of the stile.

Might want to practice and review some of the "follow me" tool tutorials
and see if that does what you want.

Caveat: I may be missing your point here. Sorry

--www.e-woodshop.net
Last update: 10/22/08
KarlC@ (the obvious)


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Default Sketchup hep?

Wenet to try it and...uhh... no, actually the end cut is the inverse
of the long cut so the rail is coped on the end to fit over the stile
and also has the same profile as the stile along the long edge.

On Feb 19, 11:26*am, "SonomaProducts.com" wrote:
Very interesting, really didn't think of that but makes perfect sense.

On Feb 19, 10:45*am, Swingman wrote:



On 2/19/2010 12:39 PM, SonomaProducts.com wrote:


I actually have some experience with high-end 3D modelers also such as
SolidWorks or Inventor (which is probably a problem for a Sketchup
user). In that realm, I would use the profile cut on the stile to
"subtract" the profile from the rail where it intersects, a boolean
operation in technical terms. Does Sketchup do something similar?


If I understand you correctly, I would draw the profile of the cut on
the end of a stile, opened for edit, then use the "follow me" tool to
effect the profile the length of the stile.


Might want to practice and review some of the "follow me" tool tutorials
and see if that does what you want.


Caveat: I may be missing your point here. Sorry


--www.e-woodshop.net
Last update: 10/22/08
KarlC@ (the obvious)- Hide quoted text -


- Show quoted text -


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Default Sketchup hep?

On 2/19/2010 1:30 PM, SonomaProducts.com wrote:
Wenet to try it and...uhh... no, actually the end cut is the inverse
of the long cut so the rail is coped on the end to fit over the stile
and also has the same profile as the stile along the long edge.


If you want, make a SU file with just the part you're trying to do (and
any picture, etc) and e-mail it to the below. I can look at it later
tonight and see if I can help.

currently in the process of refining a _large_ cutlist from a set of
plans and my brain is otherwise engaged/overloaded

--
www.e-woodshop.net
Last update: 10/22/08
KarlC@ (the obvious)
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Default Sketchup hep?

I did a sketchup example if you would like for me to email it to you.


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