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Metalworking (rec.crafts.metalworking) Discuss various aspects of working with metal, such as machining, welding, metal joining, screwing, casting, hardening/tempering, blacksmithing/forging, spinning and hammer work, sheet metal work. |
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#1
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Spring calculation?
Little side project. I want to build a vertical stabilizer arm for my
Glidecam camcorder stabilizer. The theory is similar to the Steadicam. Picture a 10"x3" parallelogram pinned with bearings at the corners. Long dimension is horizontal. One 3" side is fixed and the other floats and holds the Glidecam. A spring runs diagonally between the top end of the fixed side to the bottom of the floating side. The moving parts of the arm weigh 2 lbs and when level the COG is 7" from the fixed end. The Camcorder and Glidecam weigh 4.2 lb and the COG is 12.75" from the fixed end. How do I figure out which spring to use to just maintain the arm slightly above level? If the spring rate is to high the stabilization effect will be diminished and if to low it won't recover fast enough. The spring can't be longer than 6" with no tension and will need about 3.5" of extension to allow the arm to move from 30 degrees above to 30 degrees below level. There will also be an adjustment screw to pretension the spring. -- Glenn Ashmore I'm building a 45' cutter in strip/composite. Watch my progress (or lack there of) at: http://www.rutuonline.com Shameless Commercial Division: http://www.spade-anchor-us.com |
#2
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Spring calculation?
Hi Glenn,
I'm sure I could figure out the answer to this problem if it wasn't 2 am! If no one has solved it for you by tomorrow I'll have a go (let me know if I forget). Best wishes, Chris |
#3
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Spring calculation?
Glenn Ashmore wrote:
Little side project. I want to build a vertical stabilizer arm for my Glidecam camcorder stabilizer. How do I figure out which spring to use to just maintain the arm slightly above level? It's not the answer to your question, but it might be interesting for you: http://www.tiffen.com/dynamic%20primer.pdf Please put a sketch in the dropbox after you make it. I would like to add one to my (never completed) project list. Kevin Gallimore ----== Posted via Newsfeeds.Com - Unlimited-Unrestricted-Secure Usenet News==---- http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups ----= East and West-Coast Server Farms - Total Privacy via Encryption =---- |
#4
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Spring calculation?
On Sun, 2 Apr 2006 20:50:50 -0400, "Glenn Ashmore"
wrote: Little side project. I want to build a vertical stabilizer arm for my Glidecam camcorder stabilizer. The theory is similar to the Steadicam. Picture a 10"x3" parallelogram pinned with bearings at the corners. Long dimension is horizontal. One 3" side is fixed and the other floats and holds the Glidecam. A spring runs diagonally between the top end of the fixed side to the bottom of the floating side. The moving parts of the arm weigh 2 lbs and when level the COG is 7" from the fixed end. The Camcorder and Glidecam weigh 4.2 lb and the COG is 12.75" from the fixed end. How do I figure out which spring to use to just maintain the arm slightly above level? If the spring rate is to high the stabilization effect will be diminished and if to low it won't recover fast enough. The spring can't be longer than 6" with no tension and will need about 3.5" of extension to allow the arm to move from 30 degrees above to 30 degrees below level. There will also be an adjustment screw to pretension the spring. I'll assume that the 6" rest length and 3.5" max extension are due to unmentioned constraints because that's too short for the geometry. The spring will need a "dead" extension -- a link or piece of wire 2.29" long. The load moment at level is 67.55 lbf*in. With the 10" member horizontal the diagonal spring is at a 16.7 deg angle from horizontal. It will therefore need to exert 23.5 lbf to balance at level. Extension at horizontal is 2.15", so spring constant k is 10.93 lbf/inch. To balance "slightly above" level the spring constant will need to be "slightly greater". |
#5
Posted to rec.crafts.metalworking
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Spring calculation?
"axolotl" wrote It's not the answer to your question, but it might be interesting for you: http://www.tiffen.com/dynamic%20primer.pdf Please put a sketch in the dropbox after you make it. I would like to add one to my (never completed) project list. I have already found that and used it to rework the Glidecam. The Glidecam is basically the front end of a Steadicam. With a gimbal and counterweights it uses balance spreading to give the camcorder some stability. I addeded an aluminum camera sled and threaded and knurled counterweights to make it less bulky and aid in balance adjustment. Works great for roll and yaw but I want to mount it on the rail of a sailboat so I need to deal with bouncing and vibration. That is what the arm is for. Just can't swing $20K for a mount for a $1K camcorder. :-) -- Glenn Ashmore I'm building a 45' cutter in strip/composite. Watch my progress (or lack there of) at: http://www.rutuonline.com Shameless Commercial Division: http://www.spade-anchor-us.com |
#6
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Spring calculation?
Thanks! That may give me enough to navigate McMaster's spring selection.
I actually have about 9" of room but I wanted the no load length 6" or less to allow for extension and the adjustment mechanism. -- Glenn Ashmore I'm building a 45' cutter in strip/composite. Watch my progress (or lack there of) at: http://www.rutuonline.com Shameless Commercial Division: http://www.spade-anchor-us.com "Don Foreman" wrote I'll assume that the 6" rest length and 3.5" max extension are due to unmentioned constraints because that's too short for the geometry. The spring will need a "dead" extension -- a link or piece of wire 2.29" long. The load moment at level is 67.55 lbf*in. With the 10" member horizontal the diagonal spring is at a 16.7 deg angle from horizontal. It will therefore need to exert 23.5 lbf to balance at level. Extension at horizontal is 2.15", so spring constant k is 10.93 lbf/inch. To balance "slightly above" level the spring constant will need to be "slightly greater". |
#7
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Spring calculation?
Glenn Ashmore wrote:
... How do I figure out which spring to use to just maintain the arm slightly above level? ... There are a couple of other things to consider here, if you haven't already. One is damping. With bearings at the corners, your mount will be very free and in constant motion. One good bump and your camera will be bobbing like one of those silly car rear window statues. You'll need some form of (adjustable) friction. Another is accelerations. Given the size of your boat, they will be pretty small, I'd guess. So you won't have a problem with your mount bottoming out. But the mount might be too stiff for the small accelerations that you will have. You could calculate the deflections that you will have, given the geometry and Don's spring constant, but I don't know what numbers you'd use for the accelerations. Hmm - it just occurred to me that the way to think about your mount is as a high frequency filter. Of the spectrum of frequencies that the boat is moving at, you want to camera to only move at low frequencies. The camera/mount frequency is mostly a matter of the spring constant: high spring constant equals high frequency. A lower spring constant means more extension, means a longer horizontal arm. The gotcha, of course, is *how* low the frequency needs to be and how to calculate the spring constant and geometry from that. I'm sure that there's an ME reading this that can help. Don't you just hate it when the problem becomes *much* more complicated that you thought it was. Sorry about that. Bob |
#8
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Spring calculation?
Not answering your question, but I thought this might interest you and
others on this newsgroup. You might have already seen it. A hand-held steadicam: http://www.steadicam.com/handheldmerlin.html There is a quicktime movie on this link that shows it in operation. Sam "Glenn Ashmore" wrote in message news:Hj_Xf.69191$YX1.63070@dukeread06... Little side project. I want to build a vertical stabilizer arm for my Glidecam camcorder stabilizer. The theory is similar to the Steadicam. Picture a 10"x3" parallelogram pinned with bearings at the corners. Long dimension is horizontal. One 3" side is fixed and the other floats and holds the Glidecam. A spring runs diagonally between the top end of the fixed side to the bottom of the floating side. The moving parts of the arm weigh 2 lbs and when level the COG is 7" from the fixed end. The Camcorder and Glidecam weigh 4.2 lb and the COG is 12.75" from the fixed end. How do I figure out which spring to use to just maintain the arm slightly above level? If the spring rate is to high the stabilization effect will be diminished and if to low it won't recover fast enough. The spring can't be longer than 6" with no tension and will need about 3.5" of extension to allow the arm to move from 30 degrees above to 30 degrees below level. There will also be an adjustment screw to pretension the spring. -- Glenn Ashmore I'm building a 45' cutter in strip/composite. Watch my progress (or lack there of) at: http://www.rutuonline.com Shameless Commercial Division: http://www.spade-anchor-us.com |
#9
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Spring calculation?
On Mon, 03 Apr 2006 10:26:21 -0400, Bob Engelhardt
wrote: Glenn Ashmore wrote: ... How do I figure out which spring to use to just maintain the arm slightly above level? ... There are a couple of other things to consider here, if you haven't already. One is damping. With bearings at the corners, your mount will be very free and in constant motion. One good bump and your camera will be bobbing like one of those silly car rear window statues. You'll need some form of (adjustable) friction. Another is accelerations. Given the size of your boat, they will be pretty small, I'd guess. So you won't have a problem with your mount bottoming out. But the mount might be too stiff for the small accelerations that you will have. You could calculate the deflections that you will have, given the geometry and Don's spring constant, but I don't know what numbers you'd use for the accelerations. Hmm - it just occurred to me that the way to think about your mount is as a high frequency filter. Of the spectrum of frequencies that the boat is moving at, you want to camera to only move at low frequencies. The camera/mount frequency is mostly a matter of the spring constant: high spring constant equals high frequency. A lower spring constant means more extension, means a longer horizontal arm. The gotcha, of course, is *how* low the frequency needs to be and how to calculate the spring constant and geometry from that. I'm sure that there's an ME reading this that can help. Don't you just hate it when the problem becomes *much* more complicated that you thought it was. Sorry about that. Bob In order to calculate the resonant frequency we'd need to know the mass moment of inertia, which depends on the distribution of mass as a fn of radius from the pivot point. Since other constraints have already determined the spring constant, the simplest way to determine resonant freq will be just to see what it turns out to be. My hunch is that with this spring constant and mass the resonant freq will be several hertz, well above the roll, pitch or yaw rate of a boat. Addition of some viscous friction, as a dashpot, would damp the system as you say. If the damping is right, the system will then become a second-order highpass filter with flat response above the cutoff freq, 3 dB down (.707 of amplitude) at the resonant freq and diminishing at 12 dB per octave of frequency below resonance. With proper damping there will be no "ringing" in response to an impulse or step disturbance. I say "highpass" because the system attenuates boat motion conveyed to the camera at low frequencies. I'm not an ME, but the differential equations describing such a system are exactly the same in form as those describing an L-R-C electrical lowpass filter with mass analogous to inductance, 1/k analogous to capacitance and viscous friction anlogous to resistance. If these quantities are expressed in MKS units (henrys, farads, ohms, meters, kilograms, force in newtons, torque in newton-meters, etc) then the units even turn out right with frequency in radian/sec. The viscous friction would determine the type of low-pass response. Butterworth response would probably be most suitable here, having flat compliance up to cutoff freq with no ringing or overshoot. Response would be 3dB down (.707 amplitude) at resonant frequency, then diminishing by 12 dB/octave thereafter. A sutable damper might be something like a pneumatic screendoor closer without the internal spring. The damping (viscous friction) can then be adjusted by adjusting the screw that determines the leak orifice. A really steady steadycam could be made using a silicon accelerometer (about $15 from DigiKey), a torquer (small DCPM motor) and an electronic feedback control system. That camera would be steady even with the boat doing the watusi. Might be kinda neat.... |
#10
Posted to rec.crafts.metalworking
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Spring calculation?
"Don Foreman" wrote The load moment at level is 67.55 lbf*in. With the 10" member horizontal the diagonal spring is at a 16.7 deg angle from horizontal. It will therefore need to exert 23.5 lbf to balance at level. Extension at horizontal is 2.15", so spring constant k is 10.93 lbf/inch. To balance "slightly above" level the spring constant will need to be "slightly greater". Trying to set this up in a spreadsheet. Is the spring force the moment/(Sin(A)*arm length)? -- Glenn Ashmore I'm building a 45' cutter in strip/composite. Watch my progress (or lack there of) at: http://www.rutuonline.com Shameless Commercial Division: http://www.spade-anchor-us.com |
#11
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Spring calculation?
On Mon, 3 Apr 2006 14:27:59 -0400, "Glenn Ashmore"
wrote: "Don Foreman" wrote The load moment at level is 67.55 lbf*in. With the 10" member horizontal the diagonal spring is at a 16.7 deg angle from horizontal. It will therefore need to exert 23.5 lbf to balance at level. Extension at horizontal is 2.15", so spring constant k is 10.93 lbf/inch. To balance "slightly above" level the spring constant will need to be "slightly greater". Trying to set this up in a spreadsheet. Is the spring force the moment/(Sin(A)*arm length)? Yup. |
#12
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Spring calculation?
On Mon, 03 Apr 2006 10:26:21 -0400, Bob Engelhardt
wrote: Glenn Ashmore wrote: ... How do I figure out which spring to use to just maintain the arm slightly above level? ... There are a couple of other things to consider here, if you haven't already. One is damping. With bearings at the corners, your mount will be very free and in constant motion. One good bump and your camera will be bobbing like one of those silly car rear window statues. You'll need some form of (adjustable) friction. Another is accelerations. Given the size of your boat, they will be pretty small, I'd guess. So you won't have a problem with your mount bottoming out. But the mount might be too stiff for the small accelerations that you will have. You could calculate the deflections that you will have, given the geometry and Don's spring constant, but I don't know what numbers you'd use for the accelerations. Hmm - it just occurred to me that the way to think about your mount is as a high frequency filter. Of the spectrum of frequencies that the boat is moving at, you want to camera to only move at low frequencies. The camera/mount frequency is mostly a matter of the spring constant: high spring constant equals high frequency. A lower spring constant means more extension, means a longer horizontal arm. The gotcha, of course, is *how* low the frequency needs to be and how to calculate the spring constant and geometry from that. I'm sure that there's an ME reading this that can help. Don't you just hate it when the problem becomes *much* more complicated that you thought it was. Sorry about that. Bob I got curious. I figure the resonant frequency of this system with the recommended spring will be about 2 Hz. This is just a rough SWAG , not knowing how the mass is distributed as fn of radius. |
#13
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Spring calculation?
Don Foreman wrote:
... My hunch is that with this spring constant and mass the resonant freq will be several hertz, ... Oh, that sounds bad. Imagine trying to watch a video that jiggles up and down at several hertz! Seasickness in your living room - talk about capturing the experience on tape. I'd think an order of magnitude lower would be better ("sway" rather than "jiggle"). Of course, the "badness" would depend upon the amplitude and the distance to the taped object. A 1" amplitude while taping the horizon would be imperceptible, but if taping a person 6' away, probably pretty bad. ... the system will then become a second-order highpass filter with flat response above the cutoff freq, ... I say "highpass" because the system attenuates boat motion conveyed to the camera at low frequencies. ... I don't think that you'd want to pass the high frequencies, e.g., vibration - that would give a fuzzy picture, wouldn't it? A really steady steadycam could be made using a silicon accelerometer (about $15 from DigiKey), a torquer (small DCPM motor) and an electronic feedback control system. That camera would be steady even with the boat doing the watusi. Might be kinda neat.... Oh oh - another project for Don 8-) Bob |
#14
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Spring calculation?
On Mon, 03 Apr 2006 19:14:53 -0400, Bob Engelhardt
wrote: Don Foreman wrote: ... My hunch is that with this spring constant and mass the resonant freq will be several hertz, ... Oh, that sounds bad. Imagine trying to watch a video that jiggles up and down at several hertz! Seasickness in your living room - talk about capturing the experience on tape. I'd think an order of magnitude lower would be better ("sway" rather than "jiggle"). Of course, the "badness" would depend upon the amplitude and the distance to the taped object. A 1" amplitude while taping the horizon would be imperceptible, but if taping a person 6' away, probably pretty bad. ... the system will then become a second-order highpass filter with flat response above the cutoff freq, ... I say "highpass" because the system attenuates boat motion conveyed to the camera at low frequencies. ... I don't think that you'd want to pass the high frequencies, e.g., vibration - that would give a fuzzy picture, wouldn't it? You're right. I don't know what I was thinking. It's a lowpass. If it's damped properly, the resonance doesn't mean that it'll jiggle at that frequency. The resonance just determines the corner frequency. Response to stimulus would be flat below resonance, 3dB down at resonance, and then go down from there. It probably won't do much aside from couterbalance it. I doubt if there is much boat motion component above 1 Hz, unless it's going fast and hitting small waves. A really steady steadycam could be made using a silicon accelerometer (about $15 from DigiKey), a torquer (small DCPM motor) and an electronic feedback control system. That camera would be steady even with the boat doing the watusi. Might be kinda neat.... Oh oh - another project for Don 8-) Uh huh. I happen to have a few sample 2-axis accels in my goodiebox. Working on something else....don't need yet another unfinished project. I wonder if angular motion wouldn't be more objectionable than linear motion. It sure is with binoculars. Wonder if a little gyro stabilizer might work better than a spring-mass system. |
#15
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Spring calculation? First Prototype results
Thanks to same day delivery from McMaster I cobbled together the first
prototype last night. I quickly figured out that the spring rate and initial tension are critical. A rate of 10 lb/in is way to fast. It is not sensitive enough to prevent the camera moving. Had to cut back to a 5.29 rate with a 6.41 initial tension. Preloaded the spring to 17 pounds and the arm settled at about 5 degrees up. Rapidly moving the fixed side up and down 7-8" the camera stayed at the same level but when I moved it up and stopped the camera followed a bit to quickly and overshot. It needs to approach the equilibrium point more slowly. I think I need a rate of about 4.5 to 4.8 and ideally with a higher initial tension but McMaster doesn't have one in that range that will fit in the available space and I don't think you can increase the initial tension and lower the rate at the same time. Many thanks to Don for the formula. With it working things out on a spread sheet greatly eased the design. -- Glenn Ashmore I'm building a 45' cutter in strip/composite. Watch my progress (or lack there of) at: http://www.rutuonline.com Shameless Commercial Division: http://www.spade-anchor-us.com "Glenn Ashmore" wrote in message news:Hj_Xf.69191$YX1.63070@dukeread06... Little side project. I want to build a vertical stabilizer arm for my Glidecam camcorder stabilizer. The theory is similar to the Steadicam. Picture a 10"x3" parallelogram pinned with bearings at the corners. Long dimension is horizontal. One 3" side is fixed and the other floats and holds the Glidecam. A spring runs diagonally between the top end of the fixed side to the bottom of the floating side. The moving parts of the arm weigh 2 lbs and when level the COG is 7" from the fixed end. The Camcorder and Glidecam weigh 4.2 lb and the COG is 12.75" from the fixed end. How do I figure out which spring to use to just maintain the arm slightly above level? If the spring rate is to high the stabilization effect will be diminished and if to low it won't recover fast enough. The spring can't be longer than 6" with no tension and will need about 3.5" of extension to allow the arm to move from 30 degrees above to 30 degrees below level. There will also be an adjustment screw to pretension the spring. -- Glenn Ashmore I'm building a 45' cutter in strip/composite. Watch my progress (or lack there of) at: http://www.rutuonline.com Shameless Commercial Division: http://www.spade-anchor-us.com |
#16
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Spring calculation? First Prototype results
On Tue, 4 Apr 2006 10:03:12 -0400, "Glenn Ashmore"
wrote: Thanks to same day delivery from McMaster I cobbled together the first prototype last night. I quickly figured out that the spring rate and initial tension are critical. A rate of 10 lb/in is way to fast. It is not sensitive enough to prevent the camera moving. Had to cut back to a 5.29 rate with a 6.41 initial tension. Preloaded the spring to 17 pounds and the arm settled at about 5 degrees up. Rapidly moving the fixed side up and down 7-8" the camera stayed at the same level but when I moved it up and stopped the camera followed a bit to quickly and overshot. It needs to approach the equilibrium point more slowly. I think I need a rate of about 4.5 to 4.8 and ideally with a higher initial tension but McMaster doesn't have one in that range that will fit in the available space and I don't think you can increase the initial tension and lower the rate at the same time. Many thanks to Don for the formula. With it working things out on a spread sheet greatly eased the design. Resonant frequency is determined only by springrate, regardless of initial tension. One possibility might be to use a torsion spring, like a clock spring or the spring from a recoil starter on a small engine. You can wind in a lot of initial tension without needing a lot of space. Another possibility might be to add a "negator" spring. Those are dished flat strips that wind onto a roller, provide an essentially constant pull rate regardless of extension. It could provide some of the bias tension, enabling use of a soft spring to make up the difference. The springrate of a negator is nearly zero; it's more like a counterweight but without the mass. That and a soft helper spring would provide very low resonance frequency. AxMan Surplus sometimes has those. I'll look when I next visit. They're about 2 bux if they have 'em. It sounds like you about have it, though. A little dashpot damper would cure your overshoot. Just a plastic or metal cylinder with a leaky piston -- like a screendoor closer without the spring. You can also make a torsional viscous damper with a disc in a cavity filled with grease. Somebody, perhaps Airpot, used to make little glass cylinder dampers with graphite pistons. Very smooth, no stiction, last forever. Yeah, it *is* Airpot! http://www.airpot.com/ What a viscous damper does is offer resistance that is proportional to velocity. That quells overshoot. The reason your car doesn't continue to bounce after hitting a bump, even though it is a spring mass system with a resonant frequency, is viscous dampers AKA "shock absorbers" though they are exactly the opposite. They transmit abrupt shock but offer very little resistance to slow motion. In the UK they are called "dampers". |
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