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Default Maple Story Guide: Training Grounds

L30-34: Ant Tunnel I/II (Zombie Mushroom), Tree Dungeon: Forest Up
North II
(Green and Horned Mushroom), The Pig Beach (Pig and Ribbon Pig)

L35-39: The Land of Wild Boars (Wild Boar)

L40-49: Garden of Green I (Jr. Grupin), Dangerous Valley I (Copper
Drake), The
Entrance of Golem's Temple (Stone Golem).

Note: The early 40s should be spent at Jr. Grupins. Once you are
confident
enough, move to Copper Drakes and Stone Golems. At Copper Drakes,
party with 2
other people and 1 cleric. The cleric should wait in the middle and
people
should come up/down for healing. At Golems, party with a Fighter (near
your
level) and Cleric (6-8 levels lower than you). Tell the cleric to
handle the
blue mushrooms on the bottom to increase Golem spawn rate.

L50-59: Cloud Park VI (Luster Pixie), Watch Out for Icy Path I (Jr.
Yeti),
Drake's Meal Table/DMT (Cold Eye, Wild Cargo, Drake)

Note: At Jr. Yeti, party with a Fighter (near your level) and an
Assassin
(anyone near your level with max Haste). The Fighter/You should take
the top
left or bottom right. The assassin should take the bottom left and the
warriors
come for haste. Mob the Jr. Yeti into groups and Slash Blast them. Go
to Luster
Pixies only when you can kill one before the Pixie attacks you. The
Luster
Pixie exchange quest can yield valuable rewards. At DMT, party with a
fighter
and split up the map. A cleric here is optional.

L60-69: Cold Field I (Hector, White Pang), Forest of Dead Trees I-IV
(Coolie
Zombie), Icy Cold Field (Jr. Yeti, Yeti).

Note: You can solo zombies for a few levels until it slows down
massively. Then
the fastest leveling is done by partying with a Fighter (near your
level),
Assassin (near your level, max haste), Priest (anyone with Holy
Symbol). Find
two empty channels in the same map, 2 people should share each map and
as soon
as Holy Symbol runs out, someone should call "regroup", meet in the
Priest's
channel for Holy Symbol again, and then return to your channel, and
repeat.
This is commonly known as the Zombie HS party. If you get bored, head
to Icy
Cold Field and share the map with someone. The Hector map should be
circulated
to maximize spawn.

L70-74: Ice Valley II (Yeti and Pepe, Yeti, Jr. Yeti, White Pang), Icy
Cold
Field (Jr. Yeti, Yeti), Cursed Sanctuary II (Cold Eye, Tauromacis),
Dangerous
Cliff (Dark Yeti and Pepe, Dark Yeti, Dark Jr. Yeti), The Garden of
Darkness
I/II (Lucida)

If you did Ice first: At Dangerous Cliff, kill all the Dark Yeti and
Pepe and
then switch channels, and circulate all 20 channels. You can solo or
join a
Holy Symbol priest at Buffoons. At Lucida, group them and freeze/Slash
Blast
them. You can go solo Tauromacis if you get bored.

If you did Fire first: Party at Icy Cold Field or Ice Valley II with a
Priest
who has Holy Symbol. You can also go solo Tauromacis if you get bored,
killing
the Cold Eyes will be a breeze.

L75-79: Warped Path of Time III (Ghost Pirate), Forgotten Path of Time
III
(Death Teddy), Ice Valley II (Yeti and Pepe, Yeti, Jr. Yeti, White
Pang)

Ice: Go to Death Teddy and party with one Priest (L75-85) with Holy
Symbol.
Circulate the map clockwise, always freezing, and group the monsters
to the
bottom left. The Priest will find spots to heal without being damaged.

Fi You can try solo/party at Yeti and Pepe and Ghost Pirates. Go to
Death
Teddy (once you can hit them almost always) and party with one priest
(L85+ and
some ER) with maxed Holy Symbol. Use same tactic as above but the
Priest, since
he/she has Elemental Resistance will not need to Freeze.

L80-84: Warped Path of Time III (Ghost Pirate), Unbalanced Time (Dual
Pirate),
Forgotten Path of Time III (Death Teddy)

Note: You can continue to solo/party at Ghost Pirates or party at
Death
Teddies. At Dual Pirates, you should have enough Fire Charge now so
party a
Priest (L80+) with Holy Symbol and move through the map. The Priest
should find
the spots where he/she cannot be touched and heal as you attack.

L85-89: Unbalanced Time (Dual Pirate), Forbidden Time (Grim Phantom
Watch),
Warped Path of Time IV (Spirit Viking)

Note: You can continue to party at Dual Pirates. Soloing Dual Pirates
is fast
EXP but very expensive without Charged Blow. If you have high
accuracy, try
partying a Priest or a DK and freeze the Vikings. The EXP here is
equivalent to
Dual Pirates, but the drops are much better. If your EXP is fantastic,
go to
Grim Phantom Watches, the single best EXP source in the game. Party
with a
Priest (L85+) and destroy them with fire.

L90-99: Unbalanced Time (Dual Pirate), Forbidden Time (Grim Phantom
Watch),
Warped Path of Time IV (Spirit Viking), Twisted Time (Gigantic Spirit
Viking)

Note: You can continue to solo or party at Dual Pirates. If you have
maxed
Charge Blow, you can kill Vikings with your nearly-maxed lightning
charge. If
you have lightning charge, you can solo there but it's still costly
without
maxed Charged Blow. Grim Phantom Watches are always great EXP. Try
soloing them
if you have maxed Charged Blow.

L100+: Forbidden Time (Grim Phantom Watch), Warped Path of Time IV
(Spirit
Viking), Twisted Time (Gigantic Spirit Viking)

Note: You should be able to solo Vikings. Grims is still great EXP, if
you solo
or party with Priest.


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