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pip
 
Posts: n/a
Default Binary numbering and how to teach a moron

ok, lets do it the laddish way ;o)

the object of the game is to score points for bedding girls. he has 7 days
of the week to do this in, starting on sunday which is the easiest day to
get laid. and as he goes back each day from sunday, it gets doubling
difficult to get laid so he gets double points for each day he goes back,
thus ....

(this is where the formatting gets knackered)
mon tue wed thu fri sat sun
64 32 16 8 4 2 1

an oat sewing profile of 0100001 means

1 point for sunday,
and going backwards, nothing until tuesday, which gets him 32 points
total=33 points!

QED

pip

p.s. if he has any problems with 1's and 0's - remember his willy is a 1 and
is like the DIP switch needs to be UP to fulfil the deed, and well the 0 for
the female anatomy is self-explanatory ;o)

"BigWallop" wrote in message
...

"John Rumm" wrote in message
...
BigWallop wrote:

He needs to know how the DIP switches are configured in each detector

to
give them a unique number on the control panel. But I'm now tearing

my
hair
out trying to get it through to him. HELP !!!


I would go for either printing up a little booklet of numbers 0 to 1023
and the associated switch positions, or finding something programmable
(like an old Psion series 3, or even one of those nice new Java
compatible mobile phones) and knocking up a little program to do the
conversion for him on the fly with a pictorial output.

--
Cheers,

John.


But that's the rub John. He has a calculator that converts decimal to
binary for him, and he knows how to work it, but he can't grasp that the
number showing on the screen is the positions the switches should be in.
It's is something that is getting to him, that doesn't want, or can't, see
the translation. Weird ! :-))


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