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Woodturning (rec.crafts.woodturning) To discuss tools, techniques, styles, materials, shows and competitions, education and educational materials related to woodturning. All skill levels are welcome, from art turners to production turners, beginners to masters. |
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esthetics and proportions
Is there a way to determine the esthetics of a turned table leg,
banister or spoke in a wheel? Is there a mathematical formula for proportions or is it just in the eyeball of the woodworker and experience? Do you determine how deep a cut can be by the minimum strength needed by the part, cut to depth and then shape the rest of the part? I don't want to end up with something that looks like a stack of wooden balls. Do some of you experienced turners start with a sketch on graph paper or something? If I am going to make a bunch of identical parts, is it better to grind something like a half round in a piece of tool steel so I can use it to make the same shape in the same place each time and the parts will match? DocFont |
#2
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Doc Font wrote:
Is there a way to determine the esthetics of a turned table leg, banister or spoke in a wheel? Is there a mathematical formula for proportions or is it just in the eyeball of the woodworker and experience? Do you determine how deep a cut can be by the minimum strength needed by the part, cut to depth and then shape the rest of the part? I don't want to end up with something that looks like a stack of wooden balls. Do some of you experienced turners start with a sketch on graph paper or something? If I am going to make a bunch of identical parts, is it better to grind something like a half round in a piece of tool steel so I can use it to make the same shape in the same place each time and the parts will match? DocFont Some interesting questions. I'm glad you are thinking about these things before commencing. A sketch is a great start, and a more accurate measured drawing is the next step. I often make a protoype in scrap wood and use that to make final adjustments before starting the real thing. Very often you can apply the rule of thirds, or the Golden Mean, either to the whole spindle, or smaller elements within it. But at the end of the day, the success of the final result will depend on getting the right balance between the apparent masses of parts, and placing features like beads in just the right spot to break large elements into smaller ones. You would do well to study some spindles to determine all the features that you are able to use in your design, like beads, assymetrical beads, ogees, v cuts, shoulders etc. You are right that mechanically the spindle must be sound. Typically a table leg can be narrower at the bottom than the top. Best way to do the work is with skew chisels and gouges. Your plan to grind your own tool will result in scraping cuts which will most likely leave a poor quality surface. That approach has limits to the crispness of the edges and fine details you can achieve. You also have to be pretty good with your grinder The result would be little better than a mass produced turning. -- Derek Andrews, woodturner http://www.seafoamwoodturning.com http://chipshop.blogspot.com http://groups.yahoo.com/group/toolrest/ |
#3
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"Doc Font" wrote in message ... Is there a way to determine the esthetics of a turned table leg, banister or spoke in a wheel? Is there a mathematical formula for proportions or is it just in the eyeball of the woodworker and experience? Do you determine how deep a cut can be by the minimum strength needed by the part, cut to depth and then shape the rest of the part? I don't want to end up with something that looks like a stack of wooden balls. Do some of you experienced turners start with a sketch on graph paper or something? If I am going to make a bunch of identical parts, is it better to grind something like a half round in a piece of tool steel so I can use it to make the same shape in the same place each time and the parts will match? Has to be good enough, or maybe a bit better to do the job it's intended for, so that's the starting point. Though they won't admit it, I bet most people start with someone else's idea. I know I do. That's my "pleasing" to the eye. I make my changes in pencil, then I take it to the house critic. If Susan approves, I'm good for modification and turning. As to duplicating tools, it's hardly worth the effort. There are a number of techniques from caliper and parting tool to shadows and sightlines for near-duplication. I'm a caliper and part type, others different. |
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Doc Font wrote in news:docfont-F50F5A.16421726062005
@corp.supernews.com: Is there a way to determine the esthetics of a turned table leg, banister or spoke in a wheel? Is there a mathematical formula for proportions or is it just in the eyeball of the woodworker and experience? Do you determine how deep a cut can be by the minimum strength needed by the part, cut to depth and then shape the rest of the part? Samples. Prototypes. Models. Trial & error. Catalogs. Old style books. It's woodWORK. Or practice. Doesn't have to be done with expensive stock. As to the minimum scale, I have an inbred tendency to overbuild. Being a well-fed American of Northern European stock, I tend to build sturdily. The esthetics sometimes suffer. "It ain't pretty, but it's hell for strong" was learned at my father's side. I suspect he learned it from his father, a Danish immigrant blacksmith. Windsor chairs seem to survive. Carriage wheels often looked too slender to survive. Using the right woods correctly seems to help. That takes research, since few of us trained as chairmakers or wheelwrights in our youth. Good luck. Take pictures. Ask for opinions of those whose opinion you value. Patriarch |
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[--snip--]
If I am going to make a bunch of identical parts, is it better to grind something like a half round in a piece of tool steel so I can use it to make the same shape in the same place each time and the parts will match? Aesthetics being in the eye of the beholder, I'll leave that part for others to argue about. ;] But when duplicating parts I've found formed scrapers such as you mention to be of little use. True, they'll reproduce the intial shape alright but scrapers tend to cause tear-out and by the time you've trimmed everything up you'll find they're no longer "identical." I, and most turners I know, use job-sticks... although everyone seems to have different methods for using them. Personally I'll turn one item that I'm happy with then I lay a ply off-cut about 1" wide (and as long as the job) beside it and mark on it each major change of thickness of the turning. I then use calipers to measure the job dia at each mark and also note that down at the appropriate marks. Mount the next blank, lay the stick alongside and transfer the marks back over, turn down at each mark to the required dimensions using calipers, frequently referring back to the job-stick and completed item. Finally I work on blending the curves together, usually by eye but sometimes with a cardboard template. It works for me, hope it gives you some ideas of how to make it work for you. -- - Andy ---------------------------------------------------------------------- "Even with an IQ of 6000 it's still brown trousers time." - Holly. |
#6
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Patriarch wrote:
Windsor chairs seem to survive. Carriage wheels often looked too slender to survive. Using the right woods correctly seems to help. That takes research, since few of us trained as chairmakers or wheelwrights in our youth. Straight grained wood that has been split rather than sawn is a good start for making a strong component. -- Derek Andrews, woodturner http://www.seafoamwoodturning.com http://chipshop.blogspot.com http://groups.yahoo.com/group/toolrest/ |
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I start looking at other peoples work. I seach the net for table legs or
whatever. Some I like, some I don't. When I find something I like I move to graph paper and sketch something similar, adding or subtracting details as I find appropriate. Personally I'll turn one item that I'm happy with then I lay a ply off-cut about 1" wide (and as long as the job) beside it and mark on it each major change of thickness of the turning. I then use calipers to measure the job dia at each mark and also note that down at the appropriate marks. Mount the next blank, lay the stick alongside and transfer the marks back over, turn down at each mark to the required dimensions using calipers, frequently referring back to the job-stick and completed item. Finally I work on blending the curves together, usually by eye but sometimes with a cardboard template. I am *not* a really experienced turner, but this is essentially my process and it works better than you would imagine. Make a prototype. After your second spindle no one will be able to tell the difference between them unless you hold them right up against one another. -Steve |
#8
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Doc Font wrote:
Is there a way to determine the esthetics of a turned table leg, banister or spoke in a wheel? Is there a mathematical formula for proportions or is it just in the eyeball of the woodworker and experience? Do you determine how deep a cut can be by the minimum strength needed by the part, cut to depth and then shape the rest of the part? I don't want to end up with something that looks like a stack of wooden balls. Do some of you experienced turners start with a sketch on graph paper or something? If I am going to make a bunch of identical parts, is it better to grind something like a half round in a piece of tool steel so I can use it to make the same shape in the same place each time and the parts will match? DocFont Someone mentioned the Golden Mean, and the Golden Ratio... (See Greek style architecture) Some proportions that work well are First: 1:2:3 Classic for boxes Second: Root two.. Multiply (or divide) one of the elements by 1.41 or ..707 and see if it works and looks good. Adjust either the first proportion so the second works... You will find a lot of furniture can be done like this -- I have even found country style in these proportions... Third: Golden ratio (approx) 13/8 = 1.62 make elements in that proportion -- multiply or divide by that number... 13:8:5 can work -- depends on number of elements... Otherwise known as... Golden Mean, Golden Section, Golden Ratio http://community.middlebury.edu/~har...oldenMean.html This section introduces you to some of the occurrences of the Fibonacci series and the Golden Ratio in architecture, art and music. http://www.mcs.surrey.ac.uk/Personal.../fibInArt.html Squiggles in the math -- for those that like them... http://www.mathsoft.com/mathresource...,,1941,00.html Weird stuff and good stuff g http://goldennumber.net/goldsect.htm Nice demo on unfolding the rectangle -- and you get nicely formed spirals... http://www.vashti.net/mceinc/golden.htm Golden Ratio (This one shows the Fibonacci Squares) http://mathforum.org/dr.math/faq/faq.golden.ratio.html The google search... http://www.google.ca/search?client=f...oog le+Search Hope you like fiddling with numbers... If you like this stuff get a "consumer edition" book on number theory and a good math dictionary. Lots of ideas there if you are into it. (You will know it is a consumer edition book if there are not too many squiggles, and they stick to stuff you can follow with good arithmetic skills. e.g. Excursions in Number theory -- Oxford press - out of print -- but similar would do...) I rework a lot of the pieces I do so that they are consistent with these ratios. Many people who make plans don't seem to know (or apply maybe...) this stuff and sometimes the designs look "off". Hope that helps... There is a country style clock on my web site in "Root 2" proportions. There is a classical style box -- originally published in one ratio in a Basic Jewel Box book. A subtle alteration of the ratios... and it has a slightly oriental feel. That's what makes this stuff fun. See if you can find a reference that ties together a tree (growing), Fibonacci, and the golden mean/ratio section. Then you too will be allowed to visit area 51 and theorize on aliens, life and the fate of the universe -- as soon as you understand the relationship that is... :-) -- Will Occasional Techno-geek http://woodwork.pmccl.com |
#9
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If you do a sort of "Story Board" with the widths of all of the elements of
your turning, that is the beads, the coves, the shoulders, etc., you'll be amazed at how well you can eyeball the beads, coves, etc. Barry "Derek Andrews" wrote in message ... Doc Font wrote: Is there a way to determine the esthetics of a turned table leg, banister or spoke in a wheel? Is there a mathematical formula for proportions or is it just in the eyeball of the woodworker and experience? Do you determine how deep a cut can be by the minimum strength needed by the part, cut to depth and then shape the rest of the part? I don't want to end up with something that looks like a stack of wooden balls. Do some of you experienced turners start with a sketch on graph paper or something? If I am going to make a bunch of identical parts, is it better to grind something like a half round in a piece of tool steel so I can use it to make the same shape in the same place each time and the parts will match? DocFont Some interesting questions. I'm glad you are thinking about these things before commencing. A sketch is a great start, and a more accurate measured drawing is the next step. I often make a protoype in scrap wood and use that to make final adjustments before starting the real thing. Very often you can apply the rule of thirds, or the Golden Mean, either to the whole spindle, or smaller elements within it. But at the end of the day, the success of the final result will depend on getting the right balance between the apparent masses of parts, and placing features like beads in just the right spot to break large elements into smaller ones. You would do well to study some spindles to determine all the features that you are able to use in your design, like beads, assymetrical beads, ogees, v cuts, shoulders etc. You are right that mechanically the spindle must be sound. Typically a table leg can be narrower at the bottom than the top. Best way to do the work is with skew chisels and gouges. Your plan to grind your own tool will result in scraping cuts which will most likely leave a poor quality surface. That approach has limits to the crispness of the edges and fine details you can achieve. You also have to be pretty good with your grinder The result would be little better than a mass produced turning. -- Derek Andrews, woodturner http://www.seafoamwoodturning.com http://chipshop.blogspot.com http://groups.yahoo.com/group/toolrest/ |
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