In an earlier contribution to this discussion,
dennis@home wrote:
"Set Square" wrote in message
...
In an earlier contribution to this discussion,
dennis@home wrote:
Your solution is a recipe for heating *everything* whenever
*anything* needs heating!
No it will only heat if one of the stats calls for heat just like most
systems with TRVs.
The problem is that it will heat *both* zones when *either* zone is calling
for heat rather than just heating the desired zone. You might effect some
damage limitation by having TRVs set higher that the room stats - but that's
pretty hit and miss, and still an *almighty* bodge!
--
Cheers,
Set Square
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