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frenchy
 
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It would be no big deal if the cap/resistor combination, if it could do
it, hold the closure for more than one switch scan. It will not
register twice, i.e. it is no problem if the game interprested every
hit to this switch to be lasting twice as long or three times as long
as it does now, as long as I get a reliable closure I don't really care
if it is during one, or 2, or 3 switch 'scans', it would still be doing
what it's intended to be doing in the game rules.