Thread: 'Coons.....OT
View Single Post
  #34   Report Post  
Posted to rec.crafts.metalworking
Too_Many_Tools Too_Many_Tools is offline
external usenet poster
 
Posts: 3,380
Default 'Coons.....OT

On Jun 22, 3:08*pm, wrote:
On Jun 22, 1:09*pm, Too_Many_Tools wrote:





On Jun 22, 7:18*am, "Lloyd E. Sponenburgh"


lloydspinsidemindspring.com wrote:
"Stormin Mormon" fired this volley :


Why does everyone feel the need to kill?


Stormy, some folks actually suffer losses at the claws and teeth of
marauding wildlife.


Killing isn't always its own reward, but it positively ends the threat from
a single animal; "pack" and highly social animals respond strongly to
having one of their crew killed -- they tend to avoid the place it
happened, afterwards.


LLoyd


Prove that to me.


TMT


A dead coon isn't likely to return to raid the garden plot... *"Take
away the food source" isn't going to work in that case, my sister
depends on canning the veggies for the rest of the year. *A coon can
ruin a whole lot of ripe corn in a night. *They end up trapping 20-30
a year, spray them with an orange stripe before relocation. *Repeaters
get executed.

Coons carry distemper and flea-borne diseases, not so great for pets,
there's not a lot of natural predators around, either.

Stan- Hide quoted text -

- Show quoted text -


Your sister needs to invest in a fence.

The repeaters mean that the relocation was not done properly.

Coons do not carry diseases any more than you do.

They are very clean creatures.

They make excellent pets if raised from birth by humans.

Not knowing your location, I cannot judge the predator load they have.

Car traffic is a major "predator".

Again...remove the food source and they will move on.

One cannot blame them for taking advantage of easy food...humans eat
at McDonalds all the time and we don't shoot them.

TMT