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Greg Guarino[_2_] January 9th 14 09:25 PM

Sketchup
 
I have progressed to where I can draw out an idea in Sketchup and still
have most of my hair at the end, but there are a few puzzlements that
perhaps someone here can help me with.

1. When I "pull" a surface into a "solid" (yes, I am aware that they are
"hollow" inside), sometimes I turn it around and find that there is no
"back". In other words, the program has pulled the surface forward and
added sides, but has not left the original shape in place. Other times,
it does what I expect, which is to produce a pseudo-solid.

2. When I make a component, sometimes the program "decides" to check the
"replace component in drawing" box, sometimes not. I would always prefer
to have it checked. I have not been able to divine what the basis is for
the "choice", but it sure is a pain when I think something is a nice
stable component and it turns out to be Plastic Man instead.

3. Is it not possible to "pull" several surfaces (that are all in the
same plane) at once? For instance, for making many dadoes all at once
without having to enter the depth each time?

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Leon[_7_] January 10th 14 01:01 AM

Sketchup
 
On 1/9/2014 3:25 PM, Greg Guarino wrote:
I have progressed to where I can draw out an idea in Sketchup and still
have most of my hair at the end, but there are a few puzzlements that
perhaps someone here can help me with.

1. When I "pull" a surface into a "solid" (yes, I am aware that they are
"hollow" inside), sometimes I turn it around and find that there is no
"back". In other words, the program has pulled the surface forward and
added sides, but has not left the original shape in place. Other times,
it does what I expect, which is to produce a pseudo-solid.



It will to this if you pull the surface from another surface. For
example you draw a desk top and draw a rectangle on top of the desk top
and pule the rectangle up and away from the desk top. If standing alone
and not attached to another surface it should result in a closed shape.
Be sure to make your separate objects into components so that other
parts/objects will not affect the results.





2. When I make a component, sometimes the program "decides" to check the
"replace component in drawing" box, sometimes not. I would always prefer
to have it checked. I have not been able to divine what the basis is for
the "choice", but it sure is a pain when I think something is a nice
stable component and it turns out to be Plastic Man instead.



You are not selecting everything that is not a component. Draw a box.
Select only one side of the box, you will get the unchecked box. For
the box to be checked, select the whole object. Use select and drab a
selection box around everything OR "TRIPLE CLICK" the object and it
everything will be selected.




3. Is it not possible to "pull" several surfaces (that are all in the
same plane) at once? For instance, for making many dadoes all at once
without having to enter the depth each time?


NO, not that I know of HOWEVER.

The push pull command will remember the last distance entered. Simply
double click the next item to be push pulled and the result will be the
same.

Be careful however, some times the surface you are pushing or pulling
will react in the opposite direction. This happens if the surfaces are
not the same. One surface might be the top the other might be the bottom.





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Leon[_7_] January 10th 14 01:06 AM

Sketchup
 
On 1/9/2014 7:01 PM, Leon wrote:
On 1/9/2014 3:25 PM, Greg Guarino wrote:
I have progressed to where I can draw out an idea in Sketchup and still
have most of my hair at the end, but there are a few puzzlements that
perhaps someone here can help me with.

1. When I "pull" a surface into a "solid" (yes, I am aware that they are
"hollow" inside), sometimes I turn it around and find that there is no
"back". In other words, the program has pulled the surface forward and
added sides, but has not left the original shape in place. Other times,
it does what I expect, which is to produce a pseudo-solid.



It will to this if you pull the surface from another surface. For
example you draw a desk top and draw a rectangle on top of the desk top
and pule the rectangle up and away from the desk top. If standing alone
and not attached to another surface it should result in a closed shape.
Be sure to make your separate objects into components so that other
parts/objects will not affect the results.




One more thing on this, sometimes an edge gets deleted or removed or it
was not actually there to begin with.

If you redraw a single edge to the surface that is missing the surface
will reappear. If that does not fix i, chances are that you did not
actually have that surface to begin with.

This can be confusing but once you get the hang of it you will rarely
have any of these issues.


Bill[_47_] January 10th 14 01:41 AM

Sketchup
 
Leon wrote:
On 1/9/2014 7:01 PM, Leon wrote:
On 1/9/2014 3:25 PM, Greg Guarino wrote:
I have progressed to where I can draw out an idea in Sketchup and still
have most of my hair at the end, but there are a few puzzlements that
perhaps someone here can help me with.

1. When I "pull" a surface into a "solid" (yes, I am aware that they
are
"hollow" inside), sometimes I turn it around and find that there is no
"back". In other words, the program has pulled the surface forward and
added sides, but has not left the original shape in place. Other times,
it does what I expect, which is to produce a pseudo-solid.



It will to this if you pull the surface from another surface. For
example you draw a desk top and draw a rectangle on top of the desk top
and pule the rectangle up and away from the desk top. If standing alone
and not attached to another surface it should result in a closed shape.
Be sure to make your separate objects into components so that other
parts/objects will not affect the results.




One more thing on this, sometimes an edge gets deleted or removed or
it was not actually there to begin with.

If you redraw a single edge to the surface that is missing the surface
will reappear. If that does not fix i, chances are that you did not
actually have that surface to begin with.

This can be confusing but once you get the hang of it you will rarely
have any of these issues.


Of course, "rarely" is a bit of an exaggeration... : )
But you will learn to deal with the issues faster.

Bill[_47_] January 10th 14 01:50 AM

Sketchup
 
Maybe it would be fun if some of us had a contest to try to draw
something that would "get us out of our comfort zones".
We could share via a.b.p.w. I suggested it once before but there was
little interest. I think we already know who the "champs" are (S&L),
but almost everyone except them would probably learn from the extra
practice and seeing the work of others.

Leon[_7_] January 10th 14 02:19 AM

Sketchup
 
On 1/9/2014 7:41 PM, Bill wrote:
Leon wrote:
On 1/9/2014 7:01 PM, Leon wrote:
On 1/9/2014 3:25 PM, Greg Guarino wrote:
I have progressed to where I can draw out an idea in Sketchup and still
have most of my hair at the end, but there are a few puzzlements that
perhaps someone here can help me with.

1. When I "pull" a surface into a "solid" (yes, I am aware that they
are
"hollow" inside), sometimes I turn it around and find that there is no
"back". In other words, the program has pulled the surface forward and
added sides, but has not left the original shape in place. Other times,
it does what I expect, which is to produce a pseudo-solid.


It will to this if you pull the surface from another surface. For
example you draw a desk top and draw a rectangle on top of the desk top
and pule the rectangle up and away from the desk top. If standing alone
and not attached to another surface it should result in a closed shape.
Be sure to make your separate objects into components so that other
parts/objects will not affect the results.




One more thing on this, sometimes an edge gets deleted or removed or
it was not actually there to begin with.

If you redraw a single edge to the surface that is missing the surface
will reappear. If that does not fix i, chances are that you did not
actually have that surface to begin with.

This can be confusing but once you get the hang of it you will rarely
have any of these issues.


Of course, "rarely" is a bit of an exaggeration... : )
But you will learn to deal with the issues faster.



Not an exaggeration after 6~7 years. LOL



Leon[_7_] January 10th 14 02:20 AM

Sketchup
 
On 1/9/2014 7:50 PM, Bill wrote:
Maybe it would be fun if some of us had a contest to try to draw
something that would "get us out of our comfort zones".
We could share via a.b.p.w. I suggested it once before but there was
little interest. I think we already know who the "champs" are (S&L),
but almost everyone except them would probably learn from the extra
practice and seeing the work of others.



Take a look at my latest drawing and project,

Titled, Actual Woodworking.

Bill[_47_] January 10th 14 03:10 AM

Sketchup
 
Leon wrote:
On 1/9/2014 7:50 PM, Bill wrote:
Maybe it would be fun if some of us had a contest to try to draw
something that would "get us out of our comfort zones".
We could share via a.b.p.w. I suggested it once before but there was
little interest. I think we already know who the "champs" are (S&L),
but almost everyone except them would probably learn from the extra
practice and seeing the work of others.



Take a look at my latest drawing and project,

Titled, Actual Woodworking.


Yes. The walnut rail, stiles, and panel photo practically left a tear
in my eye. Beautiful.

Mike Marlow[_2_] January 10th 14 03:32 AM

Sketchup
 
Bill wrote:
Maybe it would be fun if some of us had a contest to try to draw
something that would "get us out of our comfort zones".
We could share via a.b.p.w. I suggested it once before but there was
little interest. I think we already know who the "champs" are (S&L),
but almost everyone except them would probably learn from the extra
practice and seeing the work of others.


Maybe this would be hard to accomplish, but might I suggest we could
consider going about it like this...

Someone throw out an idea - a technique (very basic since it's a starting
point), and also a challenge - a "how would you accomplish this" type of
challenge

Allow input

In the end - some (because there will probably be more than one way) step by
step tutuorial approaches to achieving the "how would you" question.

Maybe this idea does not make much sense, but I'll thorow it out there for
consideration.,

--

-Mike-




Bill[_47_] January 10th 14 04:39 AM

Sketchup
 
Mike Marlow wrote:
Bill wrote:
Maybe it would be fun if some of us had a contest to try to draw
something that would "get us out of our comfort zones".
We could share via a.b.p.w. I suggested it once before but there was
little interest. I think we already know who the "champs" are (S&L),
but almost everyone except them would probably learn from the extra
practice and seeing the work of others.

Maybe this would be hard to accomplish, but might I suggest we could
consider going about it like this...

Someone throw out an idea - a technique (very basic since it's a starting
point), and also a challenge - a "how would you accomplish this" type of
challenge

Allow input


Okay. I'm doing that now. What do you want to "draw"? Have
you done a box with sides yet? I think things get "more interesting"
when there are curves. Even a door with a decent door knob is not
trivial (at least to me)... Unless you maybe borrow a door knob from
the "library".



In the end - some (because there will probably be more than one way) step by
step tutuorial approaches to achieving the "how would you" question.

Maybe this idea does not make much sense, but I'll thorow it out there for
consideration.,



Leon[_5_] January 10th 14 06:51 AM

Sketchup
 
"Mike Marlow" wrote:
Bill wrote:
Maybe it would be fun if some of us had a contest to try to draw
something that would "get us out of our comfort zones".
We could share via a.b.p.w. I suggested it once before but there was
little interest. I think we already know who the "champs" are (S&L),
but almost everyone except them would probably learn from the extra
practice and seeing the work of others.


Maybe this would be hard to accomplish, but might I suggest we could
consider going about it like this...

Someone throw out an idea - a technique (very basic since it's a starting
point), and also a challenge - a "how would you accomplish this" type of
challenge


Draw one of my curio cabinets. It is hard to see but there are double
half round moldings on all of he doors and they are mitered in the corners.





Allow input

In the end - some (because there will probably be more than one way) step by
step tutuorial approaches to achieving the "how would you" question.

Maybe this idea does not make much sense, but I'll thorow it out there for
consideration.,


Leon[_5_] January 10th 14 06:51 AM

Sketchup
 
Bill wrote:
Leon wrote:
On 1/9/2014 7:50 PM, Bill wrote:
Maybe it would be fun if some of us had a contest to try to draw
something that would "get us out of our comfort zones".
We could share via a.b.p.w. I suggested it once before but there was
little interest. I think we already know who the "champs" are (S&L),
but almost everyone except them would probably learn from the extra
practice and seeing the work of others.



Take a look at my latest drawing and project,

Titled, Actual Woodworking.


Yes. The walnut rail, stiles, and panel photo practically left a tear in
my eye. Beautiful.


thank you, i think

Bill[_47_] January 10th 14 08:03 AM

Sketchup
 
Leon wrote:
Bill wrote:
Leon wrote:
On 1/9/2014 7:50 PM, Bill wrote:
Maybe it would be fun if some of us had a contest to try to draw
something that would "get us out of our comfort zones".
We could share via a.b.p.w. I suggested it once before but there was
little interest. I think we already know who the "champs" are (S&L),
but almost everyone except them would probably learn from the extra
practice and seeing the work of others.

Take a look at my latest drawing and project,

Titled, Actual Woodworking.

Yes. The walnut rail, stiles, and panel photo practically left a tear in
my eye. Beautiful.

thank you, i think


Yes, you were right the first time. Geeze!
I thought the panel was framed like a beautiful painting, frame and all.
I am referring to the one your labeled, "raised panel door dry fit".
Like you said: Actual Woodworking.
I will look forward to seeing the completed work when you're finished.

Bill


dadiOH[_3_] January 10th 14 10:14 AM

Sketchup
 
"Greg Guarino" wrote in message

I have progressed to where I can draw out an idea in
Sketchup and still have most of my hair at the end, but there are a few
puzzlements that perhaps someone here can help me with.

1. When I "pull" a surface into a "solid" (yes, I am
aware that they are "hollow" inside), sometimes I turn it
around and find that there is no "back". In other words,
the program has pulled the surface forward and added sides, but has not
left the original shape in
place. Other times, it does what I expect, which is to produce a
pseudo-solid.


Push/pull = do it to selected face

Push/pull + control = do it to a DUPLICATE of selected face

Keep an eye on the info bar at the bottom when you selety a tool as it will
yell you what modifiers do what.
_________________


3. Is it not possible to "pull" several surfaces (that
are all in the same plane) at once? For instance, for making many dadoes
all at once without having to enter the depth each time?


As long as you haven't deselected the push/pull tool you can repeat the last
depth by double clicking a different surface.


--

dadiOH
____________________________

Winters getting colder? Tired of the rat race?
Taxes out of hand? Maybe just ready for a change?
Check it out... http://www.floridaloghouse.net



dadiOH[_3_] January 10th 14 12:57 PM

Sketchup
 
"dadiOH" wrote in message


3. Is it not possible to "pull" several surfaces (that
are all in the same plane) at once? For instance, for
making many dadoes all at once without having to enter
the depth each time?


As long as you haven't deselected the push/pull tool you
can repeat the last depth by double clicking a different
surface.


An easier way to do what you describe is via linear arrays...

1. Make a drawing of a board with a rabbet at one end. The board should be
the length between dados; ie, it will be too short; the rabbet should be the
size you want for dadoes.

2. Select the entire board

3. Activate the "move" tool and press control. Control tells the tool to
move a copy.

4. Click at the corner of the board

5. Click where you want that corner to go

6. You now have a board that is twice the length; it has a rabbet at one
end, a dado in the middle. Repeat as desired and then remove the extraneous
rabbet.

To avoid repetitive moving, type in nX after the first move where "n" is the
number of copies you need placed. More at...

http://help.sketchup.com/en/article/94867
http://www.sketchupfans.com/sketchup...up-copy-array/


--

dadiOH
____________________________

Winters getting colder? Tired of the rat race?
Taxes out of hand? Maybe just ready for a change?
Check it out... http://www.floridaloghouse.net




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